Lovecraft’s work is full of thinly veiled metaphors and outright bigotry and The Sinking City uses his racist and xenophobic anxieties as the raw material for a video game about facing existentially dread and the (often racist and xenophobic) evil people do to each other. ![]() Most video games avoid the topic of Lovecraft’s racism, The Sinking City tackles it head on. And he wasn’t shy about sharing that opinion. ![]() His profound ignorance of any group that wasn’t straight, white, and male caused him to be terrified to the point of hate. The Old Ones and Elder Gods, those incomprehensible space deities of Lovecraft’s mythos, are absent or indifferent. There’s no good or evil in The Sinking City, only competing interests and agendas. There’s no justice system at work, the police aren’t coming to help you, and the truth often doesn’t matter. Lovecraft, then forces you to make judgement calls based on your investigation. It asks you to solve mysteries in a world based on the works of H. ![]() Charles Reed is the game’s protagonist, a WWI veteran and Navy diver who survived the Great War only to come home plagued by strange visions. The Sinking City is an open-world detective game from developer Frogwares. Enter into this mess a private detective who’s come to town looking for answers to the strange visions that keep him from getting a good night’s sleep.
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